SORCERY

Name Up Cost Type Description
Flying Fortress 25 500 City Only enemy flying unit can attack city
Spell Ward 5 350 City On cast choice a magic type: City is protected from spell of this type and creature of magic choice cannot enter in city, may be cast multiple times on the same city.
Banish 20 Combat Target enemy summoned creature must resist at -3 or be banished, every 15 mana added low roll of 1
Confusion 15 Combat if fail to resist target unit become confused and each turn: stand or attack enemy or attack allies or move around, don't affect unit with Illusions immunity
Mind Storm 35 Combat -5 to melee, thrown, ranged, defense and resistance, don't affect unit with Illusions immunity
Psionic Blast 10 Combat deal 5 dmg psychic attack, +1 each 2 mana added
Vertigo 25 Combat If unit fail to resiste gain 2 to-hit penalty, don't affect unit with Illusions immunity
Aura of Majesty 5 400 Global Enchantement Increase relation with other Wizards
Blur 20 Combat Enchantement Each dmg point have a chance of 10% to fail
Counter Magic 10-50 Combat Enchantement make a reserve of  mana of casting cost, all enemy spell must resist at a dispel magic spell of amount of reserve, each spell casted low reserve by 5 
Mass Invisibility 80 Combat Enchantement All caster units gain Invisibility for this battle
Suppress magic 50 1250 Global Enchantement On casting each of enemy spell must resist at a dispel magic spell of 500 or be dispelled
Time Stop 200 1500 Global Enchantement Stop time for enemy wizard, only caster proceed as normal
Wind Mastery 5 400 Global Enchantement Doubles move of caster naval unit and wind masters, and halves move of the other wizard naval unit and wind masters
Disenchant True 50 Special Strong version of Disenchant Area, each point of mana added count as 3
Disjunction True 200 Special Strong version of Disjunction, each point of mana added count as 3
Dispel magic true 10 Special Strong version of Dispel Magic, each point of mana added count as 3
Enchant Road 100 Special Enchant road in a 5x5 area, all corporeal unit can move with no cost
Great Unsummoning 1000 Special All fantastic creatures on both planes must resist at -2 or be unsummoned
Spell Binding 1000 Special Attempt to steal an Overland spell, see Magic screen section
Spell Blast 50 Special Add mana equal to target wizard spell casting cost to counter it before casting
Stasis 250 Special Unit in target land square are freezed, each turn must resist at -5 to last spell
Word of recall 20 Special Recall a caster unit from battlefield to his Summoning Circle 
Air Elemental 50 Combat Summon
Air Elemental can be summoned only in combat and if stack is below 9 units
Djinn 17 650 Summon
Summon a magic Djinn to join wizard's army
Floating island 5 50 Summon
Creates a Floating Island that can transport until 8 units
Nagas 2 100 Summon
A couple of waterwalking Nagas is summoned
Phantom Beast 35 Combat Summon
Phantom Beast can be summoned only in combat and if stack is below 9 units
Phantom Warriors 10 Combat Summon
Phantom Warriors can be summoned only in combat and if stack is below 9 units
Sky Drake 25 1000 Summon
Summon a lightning breathing Sky Drake
Storm Giant 10 500 Summon
A Storm Giant is summoned
Creature Binding 70 Unit Attempt to change alliance of a summoned creature that disappear at end of combat
Flight 3 125/25 Unit Unit gain flying and movement are raised to 3 if less
Guardian Wind 1 50/10 Unit Unit gain Missiles immunity
Haste 50 Unit Double movement, number of melee attack and ranged attack per combat turn and on defense counterattack twice
Invisibility 10 175/35 Unit Unit gain Invisibility
Magic immunity 5 250/50 Unit Unit gain Magic immunity
Resist magic 1 25/5 Unit Unit gain +3 to resistance rolls versus magic
Spell lock 1 100/20 Unit Spell lock must be dispelled before other
Wind Walking 250/10 Unit All unit of enchanted creatures stack can flight at his speed, no combat effect

Note

Some spell have two casting cost the first (high) is for permanent spell with upkeep, the second refer to combat spell version that last only for combat duration.